Friday, December 22, 2006

Farming Shadowfang Keep

Shadowfang Keep is the best source for level 19 twink gear. These items sell for pretty high prices because rich high level players buy them for their low level ‘twink’ characters so that they can dominate the low level battlegrounds. Pretty much any trash mob inside Shadowfang Keep can drop one of these items but the drop rates aren’t very high. Some people have estimated that on average you get one BoE blue item every five SFK runs.

Grinding these trash mobs (around level 20 elites) is really easy as a higher level character. Another way to profit from these twink items is to find newbies doing Shadowfang Keep runs who don’t realize how much these twink items can be worth.

Twink items dropped by SFK mobs:

Assasin’s Blade is the best dagger for level 19 Rogues. With a Fiery or a Crusader enchant it also becomes a good dagger for level 20-29 twinks. This is a very high demand twink item which should easily sell for over 100 gold. If there are tons of Rogue twinks on your server it might sell for over 500 gold. On average you get one of these every 85 SFK runs.

Shadowfang is the best level 19 one-handed sword which makes it another great Rogue twink weapon. Toughest guys want to have a Shadowfang in the main hand and a Assasin’s Blade in the offhand. On average you get one Shadowfang every 100 SFK runs.

Night Reaver is a great two-handed axe for level 18 Warriors. Not worth as much as the Rogue twink gear above but might sell for something like 50+ gold if you’re lucky.

Witching Stave is great for level 17 Mages/Warlocks/Priests.

Black Malice also drops in SFK. It’s a two-handed mace for level 16 Warriors. Doesn’t sell for nearly as much as any of the above items though.

Guillotine Axe is a good level 18 axe for Hunters.

Glove: I like farming SFK. Soloing you get 10-20 green items, 3-5 blue items, and two loads of vendor trash. Here is how I do it. Set hearth to UC, buy scrolls from the book dealer in the Magic quarter, buy Superior Armor and Superior Health potions from auction. Fly to Selpulcher, run to SFK and start. I carry 4 empty 14 slot bags and get to the dining room usually before they fill up.

I kill everything, leave the chests for last (after Arugal), and SKIN everything that is skinable. When the bags get full I hearth to UC, vendor trash and soulbound, mail usuable stuff to guildies, auction the rest of the blues and greens and the skins. Fly back to Selpulcher, run to UC, and begin the second half.

The sticky spots for me are the horses (3 attack at once). You only get skins, an occasional hoof, or a unique 10 slot bag from them.

Lupine Horrors who spawn Delusions and the wolfmaster who spawns a pet henchie.

Kill the horrors as quick as you can and first along with delusions and then any werewolfs.

If you have a low aggro circle try going straight to the wolfmaster first and take out him and his henchie. You can then heal and take out the horror and the rest of the pack who attack you all at once. If you kill the pack first as soon as the last dog dies the wolfmaster runs to the bottom of the stairs or attacks if it hits your circle not giving you a chance to heal. Then he spawns his pet and it becomes sticky.

Where you have to kill the big boss dog (I forget his name) as soon as he dies 4 elementals spawn.

Arugal is usually cake. If he teleports use a heal or bandage and then go after him.

After Arugal go back and empty the chests and you're done. Richer, friendly, more knowledgeable, and hopefully you have gotten twink blue to sell (I usually get me from the guards on the walkway.)

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